01.About me
I'm a Staff iOS Software Engineer with 14+ years of experience building system-level mobile features and high-performance applications used by millions of people. My work spans consumer-facing apps, sensor-driven systems, real-time pipelines, and deep performance optimization — including delivering up to a 66% memory reduction and 33% performance improvements on shipping features.
At Apple, I delivered production-critical features for iOS and watchOS, including system-level gesture handling and sensor-fusion experiences. I love working at the intersection of firmware, machine learning, and UX, and I care a lot about reliability, low-power design, and the craft of the user experience.
I hold a Master of Science in Computer Science from the University of Southern California with a specialization in Artificial Intelligence, and I'm particularly interested in algorithms, computer vision, and machine learning. Outside of the technical work, I value honesty, kindness, and cooperation in how I build software and teams.
02.Skills
Languages
- Swift
- Objective-C
- C / C++
- Python
- Java
- TypeScript
- JavaScript
Apple Platforms
- SwiftUI
- UIKit
- CoreMotion
- CoreML
- ARKit
- Vision
- watchOS
Architecture & Concurrency
- MVC / MVP / MVI
- Clean Architecture
- TCA
- GCD & async/await
- Multi-process systems
ML & Computer Vision
- PyTorch
- TensorFlow
- OpenCV
- scikit-learn
- NumPy / Pandas
Backend & Tooling
- REST
- GraphQL
- Node / Express
- React
- AWS
- CI/CD
- Unit Testing
Practices
- Performance Optimization
- Low-Power Design
- Profiling
- Agile
- Design Patterns
03.Education
University of Southern California
M.S. in Computer Science (AI specialization)
GPA 3.54 / 4.00 · 2019 – 2021
Instituto Politécnico Nacional
B.E. in Computer Systems
GPA 9.0 / 10.0 · Academic Excellence Award · 2007 – 2012
04.Languages
- SpanishNative
- EnglishFull professional proficiency
- FrenchElementary proficiency